The base grows: forge, potion well and armory
Three buildings turn the courtyard into a fortress, provided the team hauls in enough resources.
Every base has three building plots. What gets built there is decided by the team through the resources it carries in.
| Building | Cost | Effect |
|---|---|---|
| Forge | 30 crystal + 24 stone | +25 % damage for the team |
| Potion well | 12 wood + 4 water | healing aura, potions to pick up |
| Armory | 36 wood + 32 stone | −20 % damage taken for the team |
Harvesting means putting your weapon down
An axe and a pickaxe lie ready in the courtyard. Whoever takes one gives up their weapon, and with it their abilities. Water from the waterfalls is scooped up with bare hands. Whoever dies loses their tool and their load.
Placeholder post, will be replaced before launch.