Team-based multiplayer game

Myth of Magicstone

Two teams, eight heroes each, up to four players per side. Build up your base, dig underground for gem ores and bring down the enemy's Elder Stone.

Teams
2
Heroes per team
8
Players per team
2–4
Gem ores
4

The game

How a match plays out

Red versus Blue

Both teams field the same eight heroes. Players switch freely between them; any hero nobody controls defends the base as an AI. Every level up to 10 brings more health and damage.

  • MeleeKnight · Warlock · Assassin · Druid
  • RangedMage · Shaman · Marksman · Priest

Harvest, carry, build

Axe and pickaxe instead of a weapon: wood, stone, crystal and water have to be carried to the building plot. Heavy loads slow you down, and whoever dies loses their load.

  • Forge+25 % damage for the whole team
  • Potion wellHealing aura and potions to pick up
  • Armory−20 % damage taken for the team

Underground

Four rock outcrops lead into a tunnel system. The gem ores down there do not grow back, and nobody gets at them without a crystal pickaxe from their own forge.

  • Ruby
  • Sapphire
  • Emerald
  • Lonsdaleite

The Elder Stone must fall

Every 26 seconds, waves of creatures cross the center line. Towers only fall in order. When the enemy's Elder Stone falls, your team wins.

  1. Outer tower
  2. Base tower
  3. Elder Stone

Alpha from December 1, 2026

What comes after that is on the timeline.

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© 2026 Myth of Magicstone

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